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A jam submission

Live or DiceView game page

Submitted by Zechy, Morvis, tetracup, VKChiuselli, absinth.queen, Petr Knedlik (@KnedlikPetr), DonSpaghettiArt, NewMichalius — 1 hour, 48 minutes before the deadline
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Live or Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6993.8483.848
Creativity#7243.6593.659
Overall#9193.4753.475
Enjoyment#18682.9172.917

Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Main character only moves while rolling a dice and we also have many random modifiers, which are also affected by a dice roll.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 91 to 72 of 91 · Next page · Last page
Submitted(+5)

It looks daunting at first, but once you try to understand things, it's quite a bit simple actually.
The premise was very interesting, this was complemented by the cute art and the mystic sound effects. All in all, it's a board game that is very entertaining and frustrating at the same time.

Congrats on finishing the jam !
I love the the daydreamer card ;)
Poor bee, I mean dog.

Submitted(+5)

I'm impressed you could put this together in 48 hours! Especially considering it was your team's first game jam!

Submitted(+4)

Cool idea with very nice graphics and sounds. It was quite fun to fiddle with the fields and also keeping in mind all those additional things that needed to be kept at certain values.

Great job :)

Submitted(+4)

Cool sprites, preaty complicated game for only 2 days, fun!

Submitted(+2)

Cool sprites, preaty complicated game for only 2 days, fun!

Submitted(+4)

A fun, well thought out and well balanced game. The graphics are cool and the ambience and atmosphere, largely due to the music and sound effects, is great!

Submitted(+4)

Great game , cool concept , well implemented mechanics also great graphics !! 

Submitted

The textbook hasn't disappeared. The idea of a custom board game is a good one. I don’t understand why glasses are needed, which only limit interest. textures are good, but no walking animation is bad
Developer(+2)

Hello. Thank you for your feedback. You can skip the tutorial texts by the button in the up-right corner. Walking animation is here. :) Character's animation for movement is applied each time he moves. 

Submitted(+5)

Fun game! I enjoye the concept:)

Submitted(+4)

nice game.

Submitted(+6)

Really cool concept and great execution! The art is really cool as well, I really enjoyed it! Good job!

Submitted(+5)

The game was really nice! It was a unique concept that worked pretty well plus all the polish really enhanced the experience. I really love the board game vibes it gives

Submitted(+5)

Pretty interesting and I might say complicated game, where you have to think) Good job

Submitted (1 edit) (+4)

It's a nice game which already received a lot of polish.  I like the board game style, that is actually a good idea to realize the dice theme.  Playing it, it feels a bit lengthy at times (it took a couple of rounds to defeat the alchemist) - but maybe this is just the nature of the game and I am not used to it.

Submitted(+5)

I have to admit I was a bit scared by the introduction/tutorial. There's a lot to take in in pure text and it's hard to remember all the constraints.

I'm really glad I stuck around to give the actual game a go.  Everything started clicking after 2-3 rounds of the Alchemist walking their round and I found myself enjoying  picking out which cards to place where.

Since there are several constraints to balance, I think having a little tooltip when the player hovers the toxicity, radioactivity etc to explain that particular constraint.

Very cool submission, impressive what you put together in 48h. 

Submitted(+4)

Nice idea and cool presentation, but progression seems really slow. If you want to polish it, i would recommend making several levels so you can have a more fast-paced gameplay  while introducing the strategic aspects more gradually.

Developer(+2)

Board events and player cards needs a lot of balance. Unfortunately we were not able to test the game enough in time. We would like to improve a lot of things in the future.

Submitted(+7)

Superb presentation, with an easy to understand mechanic really lifted by all the flavour text.

(+7)

Ominous, smart and pitoresque in one. Unbelievable job for such a short time! And… they rolled it almost 2hrs before limit? Wow!

Submitted(+6)

Great game! I enjoy this game, Impressive game in such a short time. Great job!

Feel free to check my game if you want to challange your brain muscle!

Submitted(+6)

loved the presentation, tutorial made the game sound more complicated than it ended up being ahaha. Nice work!

Viewing comments 91 to 72 of 91 · Next page · Last page