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A Path Out: I love the transition from the grating machine-like noise to the more nature-sounding reverberant ethereal mallet sound. This is a great musical illustration of how you describe the protagonist moving from a place of uncomfortability to one of more blissfulness or of safety.

Arcane Green: I would absolutely love to explore a game forest to this track. The sequence in the middle with the viola and guitar is breathtakingly beautiful. The transition from the minor ambience to the more uplifting melodic section feels so magical and adds great repeatability to this track because I just want to hear that transition over and over. I like your use of pads in this track as well- they are subtle but add so much of the texture and ambience to the forest scene I imagine with this track. 

A Path Back In: With this track, I imagine a cut-scene occurring in a clearing in the forest. I think that the dark harmonic modulation toward the end of the melody is great anticipation for the ending of the track which amps up the anxiety that mirroring the protagonist having to return from the safety of the forest.

Overall: I am a big fan of your work and the textures you’ve created in these three short tracks could sustain my attention in a game for far longer than they few minutes they span. Keep up the great work and thank you for sharing!