A great looking game that plays great, but it's very hard (I didn't make it past the second level). You all put a lot of work into this and it show. But I do have a question, if I can use the dice to get some powerups charges why I cannot use them to heal myself that?
Viewing post in Gambler's Fall-acy jam comments
I dont know how the other devs see it, but I see the powerups as "damage prevention". Using them correctly can help you avoid damage in the first place. Being able to heal yourself, I feel, would probably be redundant. Having really limited health also gave a lot of tension and challenge to the game.