First horror game I played this jam, and it was really eerie. I always feel like something will just pop out of the corner.
I did break the game by jumping on a specific spot (I guess Unity's physics is part to blame) but will not reveal where it is to avoid spoiling the game for others.
Incidentally, after getting out of the walls, this becomes a relaxing and calm atmospheric game :P
Congrats on completing the jam !
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I believe you are the first who tried haha. I'll have to lower the jump value as a temp solution fix. I am currently working on a custom reusable package that'll be available for free to any indie dev from the asset store. Aim of it being to make it easier for newer dev to get something working and spark that game dev passion. This jam helped inspire that idea. I then plan to make a medium size horror game after, this was basically a test run on the atmosphere to see if I could get something working.