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Thanks for the feedback!

I'm sorry you feel this way about our game. We understand that we probably should have included a settings menu with sensitivity and sound controls, but we unfortunately couldn't due to time constraints. Ideally we should have made the game a bit longer so I agree with that point.

However, this game does fit the theme of the jam. GMTK did say that it could be interpreted in any way and the gameplay didn't have to centre around a dice. So the characters being dice would fit the theme.