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Wilderness Waltz: You captured a magical and whimsical feeling with the waltz-y texture and the use of the mediant in the chord progression. I like the addition of the bass and drums - I was certainly grooving along at this point! I think that the bass added a layer that I initially felt was missing from the piece. It was like the glue that gave your track a solid foundation and I loved it from then on.

Fight or Flight: This track has great battle music suspense that I think is worthy of that Fire Emblem games. I think use of a snare drum to help drive the rhythm with the bass drum to add a little variation in the rhythmic interest would help add to the intense marching battle vibes you’ve created.

Moonlit Reflections: This is a really well-crafted pensive piece of music that I think would work very well behind dialogue as you described or in a place of resting within your game. I like the warbly instrument you used that changes the timbre a bit which I think is a great way to help add variety so that a piece that is intended to repeat does not end up sounding static.

Overall: This music would work very well in a JRPG and I am certainly a fan of all three of these pieces. Great work also creating a variety of different moods and player experiences that all blend very well together and make perfect sense being played one after another in the same game. Keep up the great work and thank you for sharing!

Thank you very much! I'm glad to hear that you enjoyed it and I really appreciate the in-depth feedback for each track as well as the overall submission. I think you're right about the addition of a snare to the percussion of Fight or Flight helping the rhythmic drive of the piece; Something for me to keep in mind in the future.

Thank you for listening!