Thanks for the awesome words!
I understand how you feel. The enemy's behavior is, in my opinion, the least thoughtful part. The AI is my weakness, and I tried to play around with it to make a fairly primitive enemy, but able to make some minimal decisions.
Dice control needs to be worked out too, definitely.
Now that's a challenge for me with multiplayer :D I never did such things but we'll think about it!
Thanks for your feedback!