Thanks for the positive review, it is very much appreciated!
As for the core mechanics, the dice will roll once to select areas to place obstacles, and then roll again the next time it is the “System’s” turn, this time placing down the obstructions, which have random durability. The goal is to get to the end in as few turns as possible, though we realised after the deadline that the score system is very buggy, which may be a cause for confusion.
Hope this clears up any confusion!
-Dev