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I always loved to play capture the flag when I was a kid. I think sometimes it's not very clear when you can or you can't get to the player holding the banner (maybe an icon or other visual effect should be activated during the "cooldown"), but that's just a minor thing. It's surprisingly that such a solid multiplayer game was made in such a short time. Congratulations!

(+1)

Thank you for your encouraging words and support. Yes we noted bugs in the game but due to such a small time scale of the jam, we could not build and polish this version beyond this point. Sadly it will be a rather long time until we return to this project to expand on it, since we are at the moment busy with other projects, and the project needs heavy refactoring, which we didn't have time for. 

We are thinking of changing the game play mechanics and modes, and incorporating advanced ai, and multiplayer.