I may be biased since Godot is all I know how to use in terms of game engines. But I'd say that making a game (at least a game like this) in Godot was pretty easy to do. About the only thing that may be weird from Unity to Godot is the node system and the fact that each node can only have one script. But other than that I'd recommend switching to Godot, especially with where Unity is going.
And if you decide to switch over, I'd be willing to help you get used to Godot