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Saw this game on speedrun.com and thought I should check it out. It's a smooth experience and impressive that it was put together with the music and everything so swiftly. However, I think the game is missing some sort of main mechanic that has to do with the die. I kept wondering through the whole game why I was playing as a die if the only thing I was doing was moving around a level. Look into doing something with the different sides, like if the skull comes up, maybe the player can kill an enemy instead of the enemy killing the player?