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(+1)

Congrats on finishing your game! 

I really liked the take on the D&D theme here. The abstracted enemies were well animated and the overall aesthetic is nice. Nicely done. And that music track was nice and catchy.

The gameplay didn't quite grab me. It all just felt a little too slow, like I was waiting more than playing. I ended up skipping all the dialogue when I realized it probably didn't have any effect on the gameplay and the long cooldown between attacks was a bit frustrating, especially when being swarmed by 3 or 4 other enemies. 

Still a pretty cool experience. Well done and keep making cool games!

(+1)

Thanks for giving it a shot!

The dialogue has a minimal effect on the next fight. It really only determines whether you'll be fighting more enemies or not. We wanted there to be more weight to your decisions but frankly ran out of time.

We made a decision to only let the player have one active "d20" at a time to prevent the game being an easy spam-click-to-win, but it did perhaps bump the difficulty a bit too much.

Thank you for the constructive feedback!