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Very fun concept - Can be a bit easy since you can choose to leave certain slots blank.

+1 for a very solid UI in 48 hours!

Having the enemies telegraph their moves was a great decision! Very slay-the-spire-esque, and it only gets better when you have multiple enemies.

One point of criticism is that there are some situations where the dice you're given can't be put together to attack. I'm guessing the levels are randomly generated, so making the math add up, so there's always something you can do is difficult, but it can feel a little unfair when the enemy is defending, and your dice can't make an attack.

Side note: I really like the cocky laugh when you hit the optimal block/attack combination! Kudos!

Thanks! RNG will for sure play a factor. I do enjoy card games (inc Slay the Spire) but usually get sick of them when I feel the randomness holds me back more than my skill!