This game's awesome! All the levels are extremely cleverly designed -- I'm not great at these block-rolling puzzles, but the way the trap tiles are set up naturally lead you to the solution without making it feel frustrating. The sound effects are super satisfying and the graphics are nice. I really love the dice net feature, which made it so much clearer as to how all the faces were related and which would come next. If you don't mind me asking, how did you calculate the rolling of the die? I wanted to use something similar in my game, but between all the different faces and rotations I couldn't figure it out.
P.S. I appreciated the executable version. There have been some other pygame games that were a pain to get running, but the exe file made it trivial. What library/program did you use to compile it?