It feels like it would be better if it were just a bit longer, a little bit more complicated. All the dead endings are quick and easy to obtain - a matter of interacting with 2 objects in the scenery, leaving not much in terms of gameplay - and the true ending felt a bit rushed. But, on the other hand, the artstyle is charming in its simplicity and it does tell an interesting story. I'd love to see a more fleshed-out version of this sometime in the future (whether it be through free updates over time or one bigger commercial release).