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This might be one of my favorite games so far! I loved the visuals, and the use of the shader(?) to bend the world; but most importantly the gameplay concept of rolling for speed, which then makes the person that's in the lead need to avoid the re-rolls, while those with lower speeds seek to get them, was very nice!
If there was one suggestion I'd have to improve the game, it would be to have re-rolls respawn, or even have "weighted dice rolls" that players near the lead couldn't collect, that way there's more opportunities to someone in the far back to catch up a bit.
Very nice game!

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Thanks so much for the praise! Those ideas have been considered, but we ended up with pickups not respawning so getting a high roll near the back would make it easier to catch up because you don't have to dodge as much. :D