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This was a solid top-down shooter. I do appreciate how the dice theme and randomization are subtle in the core gameplay loop, it’s kind of refreshing to have a more skill-based entry in this jam.

The only things I have to say is that I was getting a bit confused/frustrated on why I kept rolling 1s and 2s, not knowing you need to collect guns before you can “switch” between them. I also wish the enemy hitbox extended up to the head more. And that the teleporter between floors would need an interact button; strafing between enemies only to accidentally go to the next floor was not fun.

All of these are valid complaints, thank you for mentioning them. Maybe the gun inventory at the bottom was too small to notice and that's why you didn't realize you only had two guns. Understandable, have a nice day!