This was a solid top-down shooter. I do appreciate how the dice theme and randomization are subtle in the core gameplay loop, it’s kind of refreshing to have a more skill-based entry in this jam.
The only things I have to say is that I was getting a bit confused/frustrated on why I kept rolling 1s and 2s, not knowing you need to collect guns before you can “switch” between them. I also wish the enemy hitbox extended up to the head more. And that the teleporter between floors would need an interact button; strafing between enemies only to accidentally go to the next floor was not fun.