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i really like the art and effects

though, i wish the negative objects for low rolls were more impactful. on my first run, i was purposely trying to go for low rolls because i didn't read the instructions and thought high rolls were bad. despite this, i still survived until turn ~380 because even the stones really aren't that bad unless you let them accumulate for literally hundreds of turns. also minor bug: i'm pretty sure when you roll a die right, it rolls as if you had turned it left

still, i really like this concept even if i had problems with the implementation. i'd love to see it fleshed out more. good job :)

Thank you for the feedback!

I completely agree with the low rolls being too easy, will also look into the bug if I get to it C: