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Oh yeah, for invisible floors that would be nice. I think people like Gravity Switch is because its turns the whole level on its head which opens new possibilities, whereas the rest are just an obstacle that You have to constantly push away by mashing enter.

Np, sorry if it was a bit harsh, because I see two of You responded;) Its a jam in the end, our game is broken in many ways too. I just play platformers a lot, coded few too and see immediately what is wrong, wanted to share

(+1)

No No. We really appreciate a Critical Feedback. We aren't someone who will feel down by critical feedbacks. In fact we learn from them. I have already fixed the platforming issues in Enhanced Movement Levels. It will be uploaded once the Jam Voting is finished. 

The two of us responding was unintentional. Honestly. I think he responded because I hadn't replied to your review earlier. That was because by the time I got it, it was really late for me. And with your review being so detailed, I needed a fresh and clear mind to go through it, rather than my sleep deprived head. So don't take two of us responding as a sign that you were rude or harsh. 

I personally appreciate the critical reviews because it gives me insight on how others actually perceive the game. And I am not someone to sugar coat things myself. So please don't feel that you were harsh or anything :D. Its all good.

 I understand how you must have felt when this platformer didn't turn out the way you thought it would. I myself have stopped playing games because I sometimes was too disappointed by decision of the Devs. So I get where you are coming from. And I really really do appreciate what you shared about how you felt about the game :D

So Thanks a lot once again :D :D