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Fast paced, nuanced shooter experience.

Shooting makes you run slower, counter this with rolling, which is at a cooldown and cannot control the roll distance.

Different weapons have their trade-offs, but even the pistol has a merit: its slow shooting speed lets you hold the trigger without too much movement speed drawbacks.

Very polished shooter, but has a major drawback that hinders its enjoyment: the screen is too small to see enemies from below, and the charging-exploding enemy is too for a pistol with average aim.

I wanted to enjoy the game longer, but the difficulty curve kept me trying for 3 playthroughs, with play time shorter than what i would have hoped.

At this high pace, i would have liked to have an indicator of where the next dice is (as it minimizes my time with the low roll, and idk, does it double as a level up item?) Perhaps buff the pistol by making the roll lethal when holding the pistol. The power drop is too real to stay in.

Thanks for feedback!