This is an incredibly solid game for the jam! I decided to play a while to see what all of the yacht-inspired attacks did... each game was pretty short owing to the relative difficulty of the game (you're really at the mercy of the rolls you get crossed with the frequency enemies spawn with and the lanes they attack), but dissecting the game made for a pleasant experience. You can tell where some additional iteration beyond the 48-hour time limit could have pulled the difficulty into better alignment, and I think seeing that potential is a big plus for any jam game. Nice work!