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Thank you for your very detailed feedback!

Sadly due to the time constraint of 48 hours and being a solo developer I had to crunch and cut some corners. One of these corners was the level design. These flaws in the level design were for example the missing focus on some dice. And thank you! The itch.io Page is still a Work-In-Progress. I don't really mind whether you stream it or not. But I am glad that you enjoyed it still and took the time to give me detailed feedback!

(The theme is free to interpret. Randomness is not something that is guaranteed in dice as there are also loaded dice. There have also been plenty of games with RNGs that could be rerolled infinitely making it pointless just to add RNGs. I opted for a simpler solution where I show the player the start number of the dice. The longer your dice rolls through the air the higher the count. Meaning that the dice in fact rolls in mid air. That just added a bit of predictability, just like loaded dice.  Sadly the flaws in the level design made it not as obvious.)

(+1)

ohhhhh ok, I now see what you were goin for!