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(+1)

Agree on the crosshair feedback below, something like a hexagonal outline would look appropriately sci-fi while not obscuring vision. Nice fullscreen dither and feeling of being in the cockpit, I'm a sucker for that stuff :)

I found that it was sometimes hard to tell if the Dash was doing much - maybe it needs to be more intense? Maybe an anime-ish screen effect?

Other than that I enjoyed circle-strafe-cheesing the enemies a la Doom. Makes me think that with more time, this could be the pace & feel of classic Doom mixed with the customisation, heat/energy management etc... of PS1/2-era Armored Core. Homing enemy projectiles that require Dashing at the last second might be cool too. I like it :)

Retro shooters like doom were an inspiration for the gameplay for sure, heat/energy management is something I'd love to add in the future, as well as customization.   Thanks for taking the time to play, and I'm glad you enjoyed it!