This is actually fun to play, reminds me of Blokus. Could be fun two (or four!) player game too.
My only grief is camera. Not controls itself even though it feels bit slippery, but how there is no feedback which way controls are pointing. Maybe if movement would be relative to camera, that could feel much better I think. I hope there is post jam update that refines bit that and maybe adds pointer of how many moves left. All UX things, base is solid