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(1 edit) (+1)

An interesting game!
We both went with a similar concept, so it was really nice to see the huge differences in execution.

I often ended up with no dice left, so the game might need a bit more loot, by apart from that it was fun to play.
(possible bug: when restarting, my inventory remained empty, soft locking me in lvl 1)

The ennemies' designs and dungeon dice-walls are really great, it gives this game a unique identity!

Good job, it's a nice submission! =)