Idea is solid, I like it. I also found it funny that this could have been entry last year too.
I think dice logic is bit broken sometimes. Sometimes it disappeared but I was not able to spawn new with space before I had dashed with shift. Also some hits I took felt bit cheap. Maybe bit too big collision boxes and bit too slippery handling/ too slow acceleration?
Overall it is fast fun, and good base for expanding. Refine tangling logic bit, and add more variety and you got fine game.