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(1 edit) (+1)

The art is wonderful, but gameplay wise the game is a bit lacking. Out of all elements I only had a bunch of water dice without a single fire enemy, I have no understanding of what the enemies are capable of (a visible dice pool would be helpful, perhaps), and there was no healing whatsoever. I really loved how the lose-replay cycle is done with the curtains - nice little detail that had me replaying again without a second thought :D

(+1)

Thank you so much for playing it! 

The gameplay had some huge flaws because of that you said. I had a system to show the player the sides of each dice, but I couldn't finish it on time and had to cut it off. 

Each dice have 3 sides that are randomly generated at the start. Knowing the possibilities of each roll changes all the strategy! 

I'm really sad I couldn't implement it.. =/

But that's the life at a 48h game jam! Haha