Thank you so much for playing it!
The gameplay had some huge flaws because of that you said. I had a system to show the player the sides of each dice, but I couldn't finish it on time and had to cut it off.
Each dice have 3 sides that are randomly generated at the start. Knowing the possibilities of each roll changes all the strategy!
I'm really sad I couldn't implement it.. =/
But that's the life at a 48h game jam! Haha