So, concept is really cool, dude! And your trick is that the character is in 2D, and the game itself in 3D also gives a certain atmosphere! But there is a problem: There is not enough dynamism! I would like the cubes to activate faster, or for enemies to be able to fly, for example, or for the cubes to deal double damage with a small chance. But game is still good! Great job, man! :D