So, after getting the controls from the comments, I actually played the game for real. I didn't enjoy it terribly much, but good job for putting something out anyway. More than I accomplished! Some more specific feedback:
Aside from the controls page not actually explaining the controls in an understandable way - which you already know - it also closes automatically rather than letting the user read it on their own pace. That's bad for a bunch of reasons.
There was no way I could see to know where the coins were. Just had to guess.
The character did not feel good to control. Super high jump and slow movement. If I wasn't already moving towards the door when the dice showed up, it was game over.
Everything was purely color based. The character is color-coded to the chips, and the rooms. But that is totally inaccessible. The rooms and chips should at least have numbers on them to try and match the dice theme. Plus, the player has to memorize the color-to-number combinations, which is frustrating. You don't want the players to be thinking "I need to clear a purple chip, is purple six?", you want them to be thinking "I'm going to clear this 6 chip and then be 4 to go get more coins"