Oddly charming :)
At first I couldn’t work out what to do :/ But then, looking through your comments I understood about pressing the number keys to roll the dice and managed to get a bit further and see more of the game :)
Criteria | Rank | Score* | Raw Score |
Creativity | #3435 | 2.597 | 2.597 |
Overall | #4227 | 2.172 | 2.172 |
Enjoyment | #4446 | 1.935 | 1.935 |
Presentation | #4675 | 1.984 | 1.984 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a diceblock, while trying to dodge pokerchips and big diceblocks
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Oddly charming :)
At first I couldn’t work out what to do :/ But then, looking through your comments I understood about pressing the number keys to roll the dice and managed to get a bit further and see more of the game :)
Pixel style was fun, but I was quite confused about what to do.
Thank you very much for playing the game. Very glad you like the artstyle and I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu and a tutorial to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again and an update is planned for in the future :)
The general concept was cool but the game could use more polish. I quite liked your pixel art style as well
The Idea of using dice colours for combat as well as navigation is very interesting. However the controls are very unclear and it can be difficult to remember which number is each colour.
The core mechanic is promising, but I was very confused about what to do.
With a little added explanation, this could be a very fun game.
Agreeing with other comments that the instructions aren't clear; I had to look though the comments to figure out what was going on. Some other issues that I noticed:
• in addition to the controls page not being clear, it's not clear from the game over screen that it's a game over screen.
• Space bar jumps, but it also scrolls down the itch.io page, so every time I jump I have to scroll back up, unless I play in fullscreen. I don't know if this is something that the engine/framework you're using lets you fix or not.
• Is there a pause button?
• Everything depends on color, which even as someone who's not colorblind, means I keep having to try to remember "wait, which one was green again?" (although maybe I've started to figure it out a bit)
Thank you for taking the time to play the game and leave this comment
Do you have suggestions on how to make more clear that the game over screen is a game over screen?
I am not sure if that is possible with my engine, but I will look into it
No, but I think that is a good suggestion to add in the update
We will make it more clear in the update with the use of numbers
Hope this answers your questions and again, thank you for taking the time to write feedback.
Two words : Informations overload !
I can see the effort put into the background and theme. And it looks like both consideration and time where put into it.
Too much visual info makes it hard to understand what's what and to focus on the goal.
Also, it's a nice spin on the theme.
Anyways, congrats on actually making the game in so little time ;)
I don't really understand the objective and mechanics of the game, the controls page doesn't help much either, I'm sure there's a fun game here but I would need a little more explanation to know what is happening! :D
Thank you very much for playing the game. I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu and a tutorial to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again and an update is planned for in the future :)
So, after getting the controls from the comments, I actually played the game for real. I didn't enjoy it terribly much, but good job for putting something out anyway. More than I accomplished! Some more specific feedback:
Aside from the controls page not actually explaining the controls in an understandable way - which you already know - it also closes automatically rather than letting the user read it on their own pace. That's bad for a bunch of reasons.
There was no way I could see to know where the coins were. Just had to guess.
The character did not feel good to control. Super high jump and slow movement. If I wasn't already moving towards the door when the dice showed up, it was game over.
Everything was purely color based. The character is color-coded to the chips, and the rooms. But that is totally inaccessible. The rooms and chips should at least have numbers on them to try and match the dice theme. Plus, the player has to memorize the color-to-number combinations, which is frustrating. You don't want the players to be thinking "I need to clear a purple chip, is purple six?", you want them to be thinking "I'm going to clear this 6 chip and then be 4 to go get more coins"
Thank you for playing the game and taking the time to write this comment. I am sorry that you didn´t enjoy the game. I can see what you mean by the control page timer and will make sure to remove that in the update and make it so you press a button to exit out of it instead of a timer deciding it for you.
The coins wil randomly spread throughout the map. It is made so that you dont see all the rooms to make sure that the players will keep on moving. I am sorry that you don´t like that aspect, but that won´t be changed.
The movement speed is made with attention to the speed of the giant diceblocks. There is a warning 1 to 3 seconds before a block comes (depending on which floor you are on).
Your last part of the comment also has a good point. It should be more clear what color is what diceblock beforehand. We made the characters with "eyes" and the eyes match the key on the keyboard. We will make it so it is also clearer for the enemies.
Thank you for taking the time to write this comment and hope you will check this game out a few weeks after the gamejam to see if you like the changes
A lot of people have said this already, but I do agree that this game would need a tutorial. I didn't really know what was going on.
Thank you very much for playing the game. Like you said I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu and a tutorial to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again and an update is planned for in the future :)
Not sure what i was supposed to do, i think a tutorial would have been really helpful for this one. Congrats for making it though!
Thank you very much for playing the game. I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu and a tutorial to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again and an update is planned for in the future :)
Incredibly confusing at first but once it clicks it's actually really quite good. Love the whole theme of it, just needs a tutorial :D
A really neat game with a lot of potential, and loved the art style. Music was bumpin as well! It would be great if you could implement a tutorial level of some kind, as it took me a little time to figure out stuff! But would love to play more if you expand on this! :D
Thank you very much for the feedback! I am happy that you like the art and music . I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu and a tutorial to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again and an update is planned for in the future :)
That's one giant die trying to kill me!
Very interesting game! I will say I was... pretty confused for a lot of it. But I know there is a way to play it! I did kill the blue chip guy by becoming the blue guy. But then i kept trying to go through the door and I think it was teleporting me in the same room?
Anyways pretty cool and definitely a very unique are style! Good job!
Thank you very much for the feedback! I am happy that you like the artstyle . I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again.
Not sure how it works exactly, but it was interesting. I like the pixel style, but sometimes it the screen has so much going on it confusing.
Thank you very much for the feedback! I am happy that you like the art . I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again.
I like the concept of this game, although it was difficult to understand at first. Otherwise it's a great take on the theme!
Thank you very much for the feedback! I am happy that you like the choice of music and art . I hope you did understand the controls after a few rounds. I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again.
I'm not quite sure how the controls are supposed to work, but I like the art!
Thank you very much for the feedback! I am happy that you like the art . I hope you did understand the controls after a few rounds. I get a lot of comments about it not being really clear what to do. After this gamejam I will update the controls menu to make it more clear. You can change the dice character you play as using the 1, 2, 3, 4, 5 and 6 key. Each has its own color. You can kill the pokerchip using the same color as he is and can travel to different floors by changing into a color. I hope this comments helped if you ever feel like playing it again.
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