Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+2)

Like others have said, there are a lot of bugs. It's essentially unplayable.

However, there's a lot of potential which we can see from the animations, the enemy designs and the map (which is huge, really impressive you guys made that in 48 hours).

My personal guess is that you guys were a bit too ambitious and wanted a huge map, lots of enemies, and lots to explore and didn't properly plan out time for bug squashing and really ironing out all the faults in the essential features. It's equally important to dedicate some time to explain to a new player what the goals and mechanics of your game are.

To give a concrete example, our team (there's 3 of us) initially wanted something similar to your game but decided it would be overambitious. (Our main characters are funnily similar btw haha)  We thought of a simpler concept and once we nailed the mechanics we then worked on the polish, making a very clear UI, and creating the bosses. I think after a few more jams and a bit more experience you guys will be able to deliver a finished, playable and fun product, it definitely seems like you have a lot of potential. Congrats on the work ! 

your personal guess is very accurate! We definitely should have focused on more fundamental aspects. We are learning, but thank you!

No problem ! hope it helps :) you guys are definitely gonna do great in the future !