nice job! Looks like it could be a mobile or browser game already, which is super impressive for 48 hours :)
I liked having unlimited moves, that helped balance out not seeing the other sides of the dice (though that being added would also be nice)
I’ve seen a few games with same mechanic, one having time limit and another move limit. Honestly I don’t see how it improves things. I wanted to focus on fundamental thing you can (or can not) do with a cube, and I wanted players to discover them as they go. Limits might make better (harder) game but I feel it’s an artificial limitation that doesn’t play well with the theme