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(+1)

The placement of symbols on a dice and the way they activated were a bit confusing, I feel that the activating bonus should correspond to the side that will be facing up when you end the move, but other than that I think the concept is pretty solid :)

(+1)

Yea, the side oddities showed up as a last minute bug and we didn’t catch it until after the jam, it may be neat to make the upside be the activated bonus rather than the down. Thanks for the support :)