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Kluuucha

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A member registered Jun 01, 2022 · View creator page →

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Thank you for your kind words! We do plan to continue the development, in fact we already have prepared a build that fixes the issues of the current one, while also applying changes to the physics that will (hopefully) make the core experience much more dynamic and enjoyable. We also have a lot of ideas for additional mechanics down the road, but one step at a time :P

I've seen you commenting on other games too, you can check if the game has browser by going to game's page (not the submission page, you can find the button to full game page next to entry name)

Please try not to spam the same question everywhere.

The game seems really nice, however the UI really lacked any target indicator. Also it would be cool if the value of dices the boss throws had some obvious connection to the gameplay, because if there is any I don't see it.

The controls are really original and clever, but I'm really afraid I wouldn't be able to play a game like this in longer sessions. I wonder if this gameplay wouldn't suit some smaller arcade levels better.

The placement of symbols on a dice and the way they activated were a bit confusing, I feel that the activating bonus should correspond to the side that will be facing up when you end the move, but other than that I think the concept is pretty solid :)