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Really cool concept!

The comparison which came to mind for me was Pokemon, especially the first fight with your starter when you only ever have an attacking and a stat changing move.

Adding a controlled randomness however felt like it expanded in a unique direction compared to where Pokemon obviously adds more depth with expanded moves and teams. I think incorporating both (a variety of moves and characters with unique stats and movesets) would make a fantastic foundation for a competitive strategy game, maybe one well suited for a mobile pick up and play demographic.

I really hope you do expand on this! Great submission!