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(1 edit) (+1)

Thats a lot of content for a 48 hours game! Pixel art looks great although some effects for dealing damage/getting hit would be a great addition. 

I understand why you decided not to go with the binding of Isaac control scheme for the jam, but hope that you can switch to it in the future, as it does feel like a natural fit for this type of game.

Overall - great game, that could really shine with some work.

thank you for playing and thank you for the feedback. That's the great thing about doing game jams is getting the feedback. It only helps us all be better game developers and hone our skills.  Especially when you hear it multiple times you know ok this is the right direction to go in.