Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

barret232hxc

245
Posts
9
Topics
50
Followers
90
Following
A member registered Jan 05, 2018 · View creator page →

Creator of

Recent community posts

I Had fun playing and appreciated the weights of different weapons. I couldn’t figure out how to win, I would make it to where the arrow was pointing and hold E but then hordes of zombies would always kill me haha. Pretty cool concept though with the multiple weapons

I can’t believe that this is the 2nd dining game based on the gods. Funny how you see that in game jams. I thought this was a cool flip on the overcooked dining style games where you have to also worry about your own hunger. good job

I made it pretty far I feel like I had like 6 hearts but I wanted to see how long it took to die if I was in the middle of the screen haha I think I got over 3k points.

I really think the mechanic of the hearts being used up for movement was a cool idea. It took something very simple and added some depth and strategy on top of it. so you felt more cautious about when you move and how much to move so you don’t use too much.

good job putting this all together in a week

pretty cool idea but I am terrible at the game haha. I did appreciate the weapon implementation it was really unique in my opinion.

really cool what you got done in a week. Great sense of atmosphere in this one for sure

I just need 2 more ratings to get to 20 woohoo!

https://itch.io/jam/brackeys-12/rate/2973532

I like the transition of the calm and cozy aspect of the game to it getting more intense.

also the art style looks very fun even though it’s simple it’s very visually pleasing and cohesive.

The sound effects and music are cozy as well. I am impressed how well everything goes together in only a week. great job

I struggled with actually moving animals while multi selected but I’m using a touchpad on my mac so maybe I’m not doing it right but I could move one animal at a time. I liked the tornado and when it would pick up and spin around the animals but I was not good at saving the animals haha. I wanted to though. Good job on getting al the systems working together

(1 edit)

going to check yours out. here is mine

https://itch.io/jam/brackeys-12/rate/2973532

so I know you didn’t write the music, but you implemented it very well. I don’t know if you based your level design off the music but It felt like the music and the action matched very closely. The game gets more challenging and the music ramps up. I really wanted to beat the game but in the last 25% I kept messing up haha. I tried like 5 times to beat the game lol. I’m sure I could beat it with more time.

I also really appreciated that while the river moves your boat along whether you are moving forward or not, you gave the player the ability to move in all directions along the moving river giving you a lot of control.

great game overall. Felt really polished

thank you. I apologize that you couldn’t get past wave 7. That was my fault as I hadn’t got in time to balance the shop upgrades and such. I myself can’t get past wave 8 haha. wave 10 was supposed to be the final round. I feel like if I can get the balance right between shop upgrades and the weight of objects that it could be a lot better. thanks for playing and I’m glad you had fun

had fun playing your game

here’s mine: https://itch.io/jam/brackeys-12/rate/2973532

(1 edit)

I liked the mechanic of the wind blowing you. I couldn’t beat the level that introduces the air dash unfortunately but I did have fun playing the game

a cicker game that is actually fun, I never thought I’d say that. but this is a really fun concept and mechanic

as other mentioned, being able to aim without having to be in the circle would have made the game a little easier but it’s a minor gripe. great game overall

fun game. I enjoyed the mechanics to not spend everything. also the music transition between the calm and the storm was nice. and upgrades were a nice touch

fun twist on the classic endless runner from chrome

really clever gameplay mechanic, easy but challenging and built into the story and hud just all as one cohesive screen. I really enjoyed this one

had a lot of fun, the mechanic of searching the decorations for extra coins was pretty fun. I made it to the 3rd level. thanks for the fun and funny game

Just played your game. pretty fun. heres mine

https://itch.io/jam/brackeys-12/rate/2973532

pretty fun game. kind of reminds me of enter the dungeon. I appreciated the bullets were very very visible and easy to see. I dunno if there was more upgrades but some that changed my gun would of been fun like a spread shot or something. pretty fun overall

fishing mini games are always fun. this was a fun one

I chose the bee and I liked the art. It felt like a colorful storybook style. I did unfortunately get this error during a battle. I had done a successful battle before. I had fun playing the game

Uncaught RuntimeError: memory access out of bounds

I had a lot of fun. My game is about a boat as well, and you collect trash on the surface but I wanted to add another way to collect things which funny enough was going to be a fishing mini game but I had to cut that idea. it’s fun to fish for things and try to make it back with enough oil.

good game!

I actually was wanting more. I was hoping I could upgrade the towers but it seems like a solid foundation for a tower defense game. Great job getting everything working smoothly and polished in only a week.

you can try mine:

https://itch.io/jam/brackeys-12/rate/2973532

I like how you were able to re-use the level by having to go back to the start and now all the friendlies are baddies. The double jump also felt really smooth. I had fun in the beginning collecting the coins and then avoiding the bird and frogs

pretty unique game. It took a lil while to get used to using a trackpad but I thought it was a fun gameplay mechanic and theme. great job

that was a fun one. I loved the climb which was like an upward wall jump. that was a pretty fun mechanic that I haven’t seen done that way. and collecting things is fun. great game

getting the speed power up was my fav momment. also mushrooms was a fun theme.

(2 edits)

I had a lot of fun making it, unfortunately I didn’t get to balance the upgrade costs and gameplay so I made the game unbeatable haha. But I had a lot of cool ideas I didn’t get to implement that I want to explore and fine tune the balance to make it more enjoyable.

you can check it out here if you want https://itch.io/jam/brackeys-12/rate/2973532

would love to see someone play the game

https://itch.io/jam/brackeys-12/rate/2973532

oh I need to get my controller your game looks fun. here is mine https://itch.io/jam/brackeys-12/rate/2973532

I really enjoyed the storm phase trying to avoid the rain drops. I didn’t beat out the timer but it was fun

I laughed that one of the bosses was literally a sock haha. Fun game and I am glad it wasn’t as punishing as flappy bird so I could actually make progress. Good job

I really enjoyed the look of this game it was very unique and pleasing to the eye. The only problem I really had was the. hud elements were soo tiny and hard to read, I couldn’t even read the descriptions of the items other than their name. I personally would have made the hude elements larger but overall really great game

wow that’s a lot of game packed in for a game jam. really cool. Love the look of the graphics. I think I ran into a bug where I dug through the ground and was underneath the ground but overall was really fun

I love that I’m a bear. I didn’t get far but the resource collecting was my favorite part. Thanks for the fun game

It’s basically the game dome keeper but on a boat lol https://itch.io/jam/brackeys-12/rate/2973532

I made the game too hard, so far I made it to round 8 but can’t beat the game lol which is after round 10

here it is https://itch.io/jam/brackeys-12/rate/2973532

I got 15 as my high score. I don’t know if this was correct but the cloud eventually didn’t have the target on it’s head to jump on after a couple of rounds and it got really crazy haha. Also thank you for implementing control over the jumps based on how long you press, that really gave you good control to avoid the stormy cloud.

I also originally felt bad for the cloud haha it looked all sad then it gets all mean lol and I no longer felt bad for the cloud lol