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(+1)

Clever twist to the classic snake formula, but I found it very easy to never lose, so that’s a problem to be tackled in case you want to improve the game! Got 0 ideas, but some other layer of mechanics is needed to shake this up a bit and somehow make it harder without being impossible.

Anyway, good job for your submission :D

Thank you for your feedback :) I'll try to make it more challenging