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Snake dices's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3291 | 2.368 | 2.368 |
Creativity | #3584 | 2.526 | 2.526 |
Overall | #4081 | 2.228 | 2.228 |
Presentation | #5054 | 1.789 | 1.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The snake can eat dices that appear at random
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A good combination of snake and the theme, had fun with it. Good entry!
Thank you for playing my game
At first, I didn't realize the colors stand for plus and minor. If there are some guides, it would be better! I really like the merge of snake game and dice!
Thank you for your feedback :)
Nice take on the classic snake game. Clever take on the theme too. Removing snake parts with a die is a cool idea. It has a couple of bugs but still fun to play for a while. Nice job!
Thanks for coming to my stream! Here's a recording in case you'd like to refer to it
Thank you for playing my game :)
I think the music is a bit unsettling to my taste. However, the game has potential. Currently I can play it endlessly by trimming if I'm too long and eating more green dice if I'm too short. If you add more to it, for example, a speed increase, the game would have more difficulty and gives the player more purpose. The speed increase feature might even push the player's capability of mapping the best route towards the dice that they want - either red or green.
Thank you for your feedback :)
I really like this alternative Snake game! Cool idea!!
Thank you :)
Heh, eat green and grow, eat red and shrink - that's a very good idea!
I feel like there should be something more, but it's okey for a game for a jam. Good work!
Thank you :)
A very simple, but fun concept! Maybe you could make it more difficult, however.
If you would check out my game, that would be awesome :)
Thank you for your feedback :)
I loved this game. It was fun. Good job!
by the way could you play and rate my game?
Thank you for playing my game :) Your game is cool too i'll rate it now
Clever twist to the classic snake formula, but I found it very easy to never lose, so that’s a problem to be tackled in case you want to improve the game! Got 0 ideas, but some other layer of mechanics is needed to shake this up a bit and somehow make it harder without being impossible.
Anyway, good job for your submission :D
Thank you for your feedback :) I'll try to make it more challenging
Love the twist on a classic game! A bit easy since you can adjust your snake length as needed. Maybe have the dice switch between green and red every few game "beats" to force a slight strategy. Great job!
Thank you for your feedback :)
Pretty interesting take on Snake, but it lacks of feedbacks to make it more juicy
Thank you i'll try to improve it
A solid take on a classic game. It is good creatively, I hope to see more.
Thank you :)
Congratulations on completing the jam!
The concept is solid, eat green dice to extend your snake, red dice to shrink. However, there does need to be some balancing to this cycle.
First off, the dice respawn as soon as they are eaten allowing the player to fully control the length of the snake. This eventually leads to the least-fun version of this game which is the player staying at the shortest possible snake and easily navigating the space to collect whichever number they want. I did this up until 500 then I got too bored to continue, but there aren't any feedback loops there to make it difficult eventually.
What I would suggest is to rig the dice. The most fun for the player is most likely making quick decisions and properly routing a long snake through the grid. At the beginning, or at least while the player has a short snake, the dice should always fall to extend the snake and push the player to use up more of their space. As the game goes on you then reach the opposite end of this loop where the player's snake becomes too long to manage and will eventually force them to lose. To fix this you can add in relief in the form of powerups and negative dice to bring the snake length back down. With both of these feedback loops, you can now adjust the difficulty over time by changing the target length of the snake and building tension with longer and longer snakes. Add in additional difficulty through speeding up the snake, and other environmental pitfalls and you're well on your way to a full game!
Great work for 48h, congratulations once again on completing!
Thank you for your instructive feedback :)