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(+1)

I like most of the visuals, (our UI looks kinda similar, actually.) except for the background color.

The gameplay is hard to grasp at first, but I sort of figured it out by the end. I don't see why are there dots both on the dice and the floor sometimes though. I think it could've been more intuitive if only the ground had them, the "dice" would just have single colored sides, which would work the same way as currently, just in a less confusing way.

The difficulty curve isn't the best and I got stuck on the second level.

Cool submission overall. Go Godot gang :)