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A jam submission

Dice FactoryView game page

Resolve brain scratchers in this 3D rotation based puzzle madness!
Submitted by Xibitt, jjbbgg, Lordinator — 6 hours, 32 minutes before the deadline
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Dice Factory's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#16833.2943.294
Enjoyment#19272.8822.882
Overall#22732.9412.941
Creativity#32962.6472.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control a dice that rolls to move.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I like most of the visuals, (our UI looks kinda similar, actually.) except for the background color.

The gameplay is hard to grasp at first, but I sort of figured it out by the end. I don't see why are there dots both on the dice and the floor sometimes though. I think it could've been more intuitive if only the ground had them, the "dice" would just have single colored sides, which would work the same way as currently, just in a less confusing way.

The difficulty curve isn't the best and I got stuck on the second level.

Cool submission overall. Go Godot gang :)

Submitted

Although I have seen this concept in other games, this one was incredibly polished! The movement felt great, the music and sfx were soothing, and I really like what you did with the different puzzle elements. Great work!

Submitted(+1)

I liked being a puzzle with different layers and on the same map having the number several times and I had to figure out the best way to do it. I even got a record in one of the levels. Congratulations, it was a very nice experience.

Submitted(+1)

Ok this game is really fun!  I like the differences in the levels and the play of the game.  Nice job!

Submitted(+1)

Wow, this game is incredible. I really like the way the die was used here, as there were multiple instances that I actually rolled the die as I was solving puzzles. I also liked how the high score actually updates if you beat the level in fewer rolls, as I haven't seen a lot of game jam titles do this. However, I felt that the environment outside of the main path looked a bit plain, as it would have been nice if this had a casino theme to it, as that would have greatly tie into the die aesthetic greatly. I also didn't like how the camera rotation, restart and menu buttons were tied to the mouse. The camera would have been easier to control if I could have used a different set of keys to rotate, or mount the restart and menu buttons to actual buttons on the keyboard. Other than that, I really do enjoy this game, and I would love to see where this concept goes.

Developer

Thanks a lot for your criticisms.

Yeah the casino background element were planned but we didn't have the time to put them in. And yeah letting the player restart with keys or rotate the camera with keys is a great idea_

Submitted(+1)

Nice game. The Moonlight Sonata remix was a big wtf moment for me though.

A lot of the levels had dead ends which were there just for decoration and served no purpose to solving the puzzles. I think it would be much better if the levels were designed to be much more compact, with only the parts that were important to the puzzle included, such as 3x2 or 3x3 pathway formations, or 2x2 squares. The camera could also be zoomed out a bit, you couldn't see the whole level at once, which meant possibly going somewhere only to realise it's a dead end. I also only realised at the end you could use the mouse to move the camera around.

But overall, I still enjoyed the game. Good work!

Submitted

Occasionally tricky puzzler, nice work

The game window was very small in my browser. That along with the dark lighting made seeing the puzzle and facing difficult at times. I'd like to move the view to the back of the die sometimes, not just the sides.

Submitted

Really nice game with some nice puzzles

Submitted(+1)

Nicely done! Although the concept has been used by a lot of people, it was impressive you were able to make so many levels in the 48 hour time limit. Overall great job!

Submitted

Shows restricted access.  Let me know if you get it fixed.  

Developer(+1)

thank you

Developer(+1)

it should be good now

Submitted

awesome I'll check it out

Submitted(+1)

hey, i can’t see your game’s page, i think you accidentally left your project on restricted access :)