Nicely done! It's a well rounded, solid game! The concept of rolling and then picking your dice combos to perform your action was well execute! The only thing that threw me off at first was not realizing that I had to use all dice. Once I knew that, I tried to pick my combos more carefully to minimize the negative ones (e.g., don't want to have Kick - Boss as my last option). The Wild and Aggressive dice were nice little additions that helped mix up the game play!
I think the only thing I would change is adding a bit more to your tutorial so players know from the get-go that they have to use all dice, but that they can reroll once if they want to. Other than that, good entry!
Viewing post in Toadally Fair jam comments
We realized way too late that we didn't add a tutorial for using all dice. We quickly added it to the tips section of the game page, but surely the player is not the one to blame if they haven't seen it. Same with rerolling - we had two abilities in mind, Reroll and Set Die (which would allow you to manually rotate any one die to a side of your choice), and we finished Reroll way too late to add any tutorial for that, and we had to throw away the Set Die ability at all. Also, there are five types of dice - there's also Emotional, which you probably didn't get, but the random is unforgiving, and we didn't have time to add any logic that would ensure a balanced set of dice.
Thank you for your feedback!