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I really like the idea! However, it's hard to really form a strategy with how many unknowns are in the game.

  • I know how much damage I'll do but I don't know how much health the enemy has
  • I can't see what cards are in my draw pile or my discard pile
  • I don't get to see my hand until after I've moved

This could be a really cool game if you presented more info to the player so that they can make more informed choices. Still, very impressive that you managed this much in the jam's timeframe! Well done!

Oh, and I forgot to mention - the first time I tried the game, my first move was to play a "super ranged" card against a Jack in the top corner of the map, and I killed it in one hit but the game froze. Not sure what happened there but it all worked fine on my second try!

Hi, thanks for the feedback :D. These are all things I was intending to implement but I ran out of time! I did this on my own so it was a bit of a scramble to get things done in time