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(+1)

The art style is charming and well defined, and the game play is fun until too chaotic. 

Suggestions: The enemies and dice roll result should be more readable. Also try to use some pathfinding system so enemy doesn't get stuck on walls. 

(+1)

Thank you for feedback! Thinking on adding more visualisation of things that happen ingame, like powerups/debuffs, so player should actually see how game is changing and will be able to read it much easier. At the moment it can feel kinda messy, you are right