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(+2)

Accurate depiction of what it feels like to gamble in a back alley. You really feel like your life is being controlled by plastic cubes.

Anyway, all jokes aside, I'm not sure how I feel about this as a jam submission, considering that the games are intended for a general audience (the excessive shanking might be a little questionable) and that there's not much gameplay (besides clicking buttons, rolling dice, and letting RNG determine your fate).

Still, that doesn't make it any less funny or creative. This is definitely the last thing that I expected to come out of the jam, and I will say that after playing this game and reading the comments, that I don't think I laughed quite as hard as I did in a while. Good job.

(+1)

About half way through development, I checked the "Can I make...?" section of the jam rules to see if this would even be allowed. I was skeptical myself, but sometimes an idea just kind of evolves on its own, and with not a lot of time, it was this or nothing. 

At the end of the day, it seems like a lot of people had a fun time with it. Even if this game is a bit too crass for the intended general audience of the jam (and may disqualify from being shown in the final video), the fact that it is able to make people laugh and enjoy themselves is why I love making games in the first place, so getting the positive response it's been getting is more than I could have ever asked for.

Also, I wonder how much RNG is really determining your fate here... :)