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(+2)

To be entirely honest, I struggled with this. I love the turn based strategy genre, and I got real x-com vibes from this. From our chat I know this went a little over scope, and I can really see the potential here if you just had a bit more time to implement everything you wanted to. 

Alas, we had a loss of about 4 hours of UI code due to the heatwave causing a powercut, which is why the UI is so off. :( I actually kinda wanna continue this one into an actual project, it was a lot of fun to develop, and it's got so much potential. <3