Congrats on finishing your jam game! 48 hours is a tight deadline.
Your premise is straightforward - the best approach for a jam game. I liked that your levels focused on meeting several objectives instead of putting obstacles in the way. This lets players tackle the puzzle in a few different ways.
I know you're already aware of the axis bug, but that really turned my brain lol. I was so used to normal die logic!
I liked your solution for showing the faces of the die, too. Even if that sorta lead to your bug above.
Keep making games!