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I liked this! Very clean presentation and I especially liked the cubic die, stylistically. One point of feedback I think I'd have is that I didn't really have to worry about what the die was doing up until the final moment of the level, though I only got to play the first few levels and it sounds like the difficulty ramps up from there. Huge props on knocking out a good chunk of content in just 48h!

(+1)

Yeah, it was hard to think of anything the die could do, but in later lvl's there is a door that works like finish but you have to go through the door to finish the game. If you dont want to play all lvl's you can just click "unlock all" and check out later lvls. Thanks for feedback!